IOS Swift game development cookbook /
The authors present a manual for designing and creating iOS games for the iPhone, iPad and iPod touch using Apple's Swift programming language.
Clasificación: | Libro Electrónico |
---|---|
Autores principales: | , |
Formato: | Electrónico eBook |
Idioma: | Inglés |
Publicado: |
Sebastopol, CA :
O'Reilly,
[2015]
|
Edición: | Second edition. |
Temas: | |
Acceso en línea: | Texto completo (Requiere registro previo con correo institucional) |
Tabla de Contenidos:
- Laying out a game
- Views and menus
- Input
- Sound
- Data storage
- 2D graphics and Sprite Kit
- Physics
- 3D graphics
- Intermediate 3D graphics
- Advanced 3D graphics
- Scene Kit
- Artificial intelligence and behavior
- Networking and social media
- Game controllers and external screens
- Performance and debugging.