IOS Swift game development cookbook /
The authors present a manual for designing and creating iOS games for the iPhone, iPad and iPod touch using Apple's Swift programming language.
Cote: | Libro Electrónico |
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Auteurs principaux: | , |
Format: | Électronique eBook |
Langue: | Inglés |
Publié: |
Sebastopol, CA :
O'Reilly,
[2015]
|
Édition: | Second edition. |
Sujets: | |
Accès en ligne: | Texto completo (Requiere registro previo con correo institucional) |
Table des matières:
- Laying out a game
- Views and menus
- Input
- Sound
- Data storage
- 2D graphics and Sprite Kit
- Physics
- 3D graphics
- Intermediate 3D graphics
- Advanced 3D graphics
- Scene Kit
- Artificial intelligence and behavior
- Networking and social media
- Game controllers and external screens
- Performance and debugging.