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IOS Swift game development cookbook /

The authors present a manual for designing and creating iOS games for the iPhone, iPad and iPod touch using Apple's Swift programming language.

Détails bibliographiques
Cote:Libro Electrónico
Auteurs principaux: Manning, Jon (Auteur), Buttfield-Addison, Paris (Auteur)
Format: Électronique eBook
Langue:Inglés
Publié: Sebastopol, CA : O'Reilly, [2015]
Édition:Second edition.
Sujets:
Accès en ligne:Texto completo (Requiere registro previo con correo institucional)
Table des matières:
  • Laying out a game
  • Views and menus
  • Input
  • Sound
  • Data storage
  • 2D graphics and Sprite Kit
  • Physics
  • 3D graphics
  • Intermediate 3D graphics
  • Advanced 3D graphics
  • Scene Kit
  • Artificial intelligence and behavior
  • Networking and social media
  • Game controllers and external screens
  • Performance and debugging.