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Physics for Flash Games, Animation, and Simulations

Physics for Flash Games, Animation, and Simulations teaches ActionScript programmers how to incorporate real physics into their Flash animations, games, user interfaces, and simulations.  Introduces Flash physics in an accurate, but approachable way, covering what is required to produce physically r...

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Bibliographic Details
Call Number:Libro Electrónico
Main Authors: Dobre, Adrian (Author), Ramtal, Dev (Author)
Corporate Author: SpringerLink (Online service)
Format: Electronic eBook
Language:Inglés
Published: Berkeley, CA : Apress : Imprint: Apress, 2011.
Edition:1st ed. 2011.
Subjects:
Online Access:Texto Completo

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