Spokes, M. (2020). Gaming and the virtual sublime: Rhetoric, awe, fear, and death in contemporary video games (First edition.). Emerald Publishing Limited.
Chicago Style (17th ed.) CitationSpokes, Matthew. Gaming and the Virtual Sublime: Rhetoric, Awe, Fear, and Death in Contemporary Video Games. First edition. Bingley, UK: Emerald Publishing Limited, 2020.
MLA (8th ed.) CitationSpokes, Matthew. Gaming and the Virtual Sublime: Rhetoric, Awe, Fear, and Death in Contemporary Video Games. First edition. Emerald Publishing Limited, 2020.
Warning: These citations may not always be 100% accurate.