Spokes, M. (2020). Gaming and the virtual sublime: Rhetoric, awe, fear, and death in contemporary video games (First edition.). Emerald Publishing Limited.
Cita Chicago Style (17a ed.)Spokes, Matthew. Gaming and the Virtual Sublime: Rhetoric, Awe, Fear, and Death in Contemporary Video Games. First edition. Bingley, UK: Emerald Publishing Limited, 2020.
Cita MLA (8a ed.)Spokes, Matthew. Gaming and the Virtual Sublime: Rhetoric, Awe, Fear, and Death in Contemporary Video Games. First edition. Emerald Publishing Limited, 2020.
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