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Beginning 3D game assets development pipeline : learn to integrate from Maya to Unity /

This project-based tutorial covers the creation of 3D assets in a game engine, from concept to implementation. You will learn the 3D pipeline using Maya and Substance Painter, which are industry-standard programs used for content creation in game development. You also will know how to add them and w...

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Détails bibliographiques
Cote:Libro Electrónico
Auteur principal: Villanueva, Nova (Auteur)
Format: Électronique eBook
Langue:Inglés
Publié: California : Apress, [2022]
Sujets:
Accès en ligne:Texto completo (Requiere registro previo con correo institucional)