Beginning 3D game assets development pipeline : learn to integrate from Maya to Unity /
This project-based tutorial covers the creation of 3D assets in a game engine, from concept to implementation. You will learn the 3D pipeline using Maya and Substance Painter, which are industry-standard programs used for content creation in game development. You also will know how to add them and w...
Cote: | Libro Electrónico |
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Auteur principal: | |
Format: | Électronique eBook |
Langue: | Inglés |
Publié: |
California :
Apress,
[2022]
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Sujets: | |
Accès en ligne: | Texto completo (Requiere registro previo con correo institucional) |