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Building multiplayer games in Unity : using mirror networking /

Take a deep dive into creating large-scale, multiplayer games with Unity 3D, using Mirror Networking and a variety of powerful transports. You will learn the fundamentals of RPC/Command multiplayer architecture and dig deeper into networking and data persistence to achieve scalable, highly performan...

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Bibliographic Details
Call Number:Libro Electrónico
Main Author: Engelbrecht, Dylan (Author)
Format: Electronic eBook
Language:Inglés
Published: [California] : Apress, [2022]
Subjects:
Online Access:Texto completo (Requiere registro previo con correo institucional)