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Building multiplayer games in Unity : using mirror networking /

Take a deep dive into creating large-scale, multiplayer games with Unity 3D, using Mirror Networking and a variety of powerful transports. You will learn the fundamentals of RPC/Command multiplayer architecture and dig deeper into networking and data persistence to achieve scalable, highly performan...

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Détails bibliographiques
Cote:Libro Electrónico
Auteur principal: Engelbrecht, Dylan (Auteur)
Format: Électronique eBook
Langue:Inglés
Publié: [California] : Apress, [2022]
Sujets:
Accès en ligne:Texto completo (Requiere registro previo con correo institucional)