Building multiplayer games in Unity : using mirror networking /
Take a deep dive into creating large-scale, multiplayer games with Unity 3D, using Mirror Networking and a variety of powerful transports. You will learn the fundamentals of RPC/Command multiplayer architecture and dig deeper into networking and data persistence to achieve scalable, highly performan...
Clasificación: | Libro Electrónico |
---|---|
Autor principal: | Engelbrecht, Dylan (Autor) |
Formato: | Electrónico eBook |
Idioma: | Inglés |
Publicado: |
[California] :
Apress,
[2022]
|
Temas: | |
Acceso en línea: | Texto completo (Requiere registro previo con correo institucional) |
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