Computer graphics from scratch : a programmer's introduction to 3D rendering /
"An introduction to computer graphics that focuses on raytracing and rasterization. Topics and algorithms are presented without the use of external libraries or APIs and with pseudocode that is not specific to a programming language. Includes links to interactive demonstrations for each algorit...
Cote: | Libro Electrónico |
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Auteur principal: | |
Format: | Électronique eBook |
Langue: | Inglés |
Publié: |
San Francisco, California :
No Starch Press, Inc.,
[2021]
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Sujets: | |
Accès en ligne: | Texto completo (Requiere registro previo con correo institucional) |