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Introduction to Game Physics with Box2D.

Bibliographic Details
Call Number:Libro Electrónico
Main Author: Parberry, Ian
Format: Electronic eBook
Language:Inglés
Published: Milton : CRC Press, 2017.
Subjects:
Computer games.
Computer animation.
Games.
Animation par ordinateur.
computer animation.
mathematical foundation of game physics.
programming game physics from scratch.
programming the physics for 2D video games.
theory and applications of 2D game physics.
using Box2D.
2D game physics engine.
2D game physics programming.
Computer animation
Computer games
Games
Online Access:Texto completo (Requiere registro previo con correo institucional)
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