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Introduction to game design, prototyping, and development : from concept to playable game with Unity and C# /

"This guide illuminates the basic tenets of game design and presents a detailed, project-based introduction to game prototyping and development, using both paper and the Unity game engine. Jeremy Gibson presents prototyping as a core game design skill (much as sketching is a core artist's...

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Détails bibliographiques
Cote:Libro Electrónico
Auteur principal: Bond, Jeremy Gibson (Auteur)
Format: Électronique eBook
Langue:Inglés
Publié: Upper Saddle River, NJ : Addison-Wesley, [2018]
Édition:Second edition.
Sujets:
Accès en ligne:Texto completo (Requiere registro previo con correo institucional)
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