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Game development and simulation with Unreal technology /

"This book explores the use of Unreal Engine 4.x for development of real-time digital interactive contents to be used in computerized games or simulations. The engine is to be considered in three main iterations; from the basic use of the engine to build games and simulation content out of the...

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Bibliographic Details
Call Number:Libro Electrónico
Main Author: Tavakkoli, Alireza (Author)
Format: Electronic eBook
Language:Inglés
Published: Boca Raton, FL : CRC Press, [2016]
Subjects:
Online Access:Texto completo (Requiere registro previo con correo institucional)