LibGDX game development by example : learn how to create your very own game using the LibGDX cross-platform network /
Cote: | Libro Electrónico |
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Auteur principal: | |
Format: | Électronique eBook |
Langue: | Inglés |
Publié: |
Birmingham, UK :
Packt Publishing,
2015.
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Collection: | Community experience distilled.
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Sujets: | |
Accès en ligne: | Texto completo (Requiere registro previo con correo institucional) |