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Gamify : how gamification motivates people to do extraordinary things /

Organizations are facing an engagement crisis. Regardless if they are customers, employees, patients, students, citizens, stakeholders, organizations struggle to meaningfully engage their key constituent groups who have a precious and limited resource: their time. Not surprisingly, these stakeholder...

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Détails bibliographiques
Cote:Libro Electrónico
Auteur principal: Burke, Brian, 1959- (Auteur)
Format: Électronique eBook
Langue:Inglés
Publié: Brookline, MA : Bibliomotion, Inc., [2014]
Sujets:
Accès en ligne:Texto completo (Requiere registro previo con correo institucional)