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Fundamentals of game design /

Now in its third edition, the classic book on game design has been completely revised to include the latest developments in the game industry. Readers will learn all the fundamentals of concept development, gameplay design, core mechanics, user interfaces, storytelling, and balancing. They'll b...

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Bibliographic Details
Call Number:Libro Electrónico
Main Author: Adams, Ernest (Ernest W.)
Format: Electronic eBook
Language:Inglés
Published: [Berkeley, California] : New Riders, ©2014.
Edition:3rd ed.
Series:Voices that matter
Subjects:
Online Access:Texto completo (Requiere registro previo con correo institucional)