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Beginning Android C++ game development /

This book covers all of the major aspects of game design and programming using the Android Native Development Kit (NDK). The techniques contained in this book include building a game engine, writing a renderer, and building a full game app with entities, game levels and collisions.

Détails bibliographiques
Cote:Libro Electrónico
Auteur principal: Sutherland, Bruce
Format: Électronique eBook
Langue:Inglés
Publié: [Berkeley, CA] : New York : Apress ; Distributed to the Book trade by Springer Science+Business Media New York, 2013.
Sujets:
Accès en ligne:Texto completo (Requiere registro previo con correo institucional)