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The gamification revolution : how leaders leverage game mechanics to crush the competition /

Drawing inspiration from the most popular games of all time--from Angry Birds to World of Warcraft--this easy-to-use; strategic guide reveals the secrets of market leaders that you can apply immediately to your business. --

Detalles Bibliográficos
Clasificación:Libro Electrónico
Autor principal: Zichermann, Gabe, 1974-
Otros Autores: Linder, Joselin
Formato: Electrónico eBook
Idioma:Inglés
Publicado: New York : McGraw-Hill Education, ©2013.
Temas:
Acceso en línea:Texto completo (Requiere registro previo con correo institucional)

MARC

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100 1 |a Zichermann, Gabe,  |d 1974- 
245 1 4 |a The gamification revolution :  |b how leaders leverage game mechanics to crush the competition /  |c Gabe Zichermann, Joselin Linder. 
246 3 0 |a How leaders leverage game mechanics to crush the competition 
260 |a New York :  |b McGraw-Hill Education,  |c ©2013. 
300 |a 1 online resource (1 volume) :  |b illustrations 
336 |a text  |b txt  |2 rdacontent 
337 |a computer  |b c  |2 rdamedia 
338 |a online resource  |b cr  |2 rdacarrier 
588 0 |a Print version record. 
500 |a Includes index. 
505 0 |a The revolution will be gamified -- Gamification as a winning corporate strategy -- Gamifying the strategic process -- Supercharging staff performance -- Igniting employee innovation -- Reimagining recruitment, training and development -- Propelling personnel to health and wellness -- Cutting through the consumer noise -- Sustaining long term customer engagement -- Innovating with crowdsourcing -- In conclusion. 
520 |a Drawing inspiration from the most popular games of all time--from Angry Birds to World of Warcraft--this easy-to-use; strategic guide reveals the secrets of market leaders that you can apply immediately to your business. --  |c Edited summary from book. 
590 |a O'Reilly  |b O'Reilly Online Learning: Academic/Public Library Edition 
650 0 |a Social media  |x Marketing. 
650 0 |a Internet games  |x Psychological aspects. 
650 0 |a Customer loyalty. 
650 6 |a Jeux sur Internet  |x Aspect psychologique. 
650 6 |a Consommateurs  |x Fidélité. 
650 7 |a Customer loyalty.  |2 fast  |0 (OCoLC)fst00885531 
700 1 |a Linder, Joselin. 
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