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Game character creation with Blender and Unity /

"Creating viable game characters requires a combination of skills. This book teaches game creators how to create usable, realistic game assets using the power of an open-source 3D application and a free game engine. It presents a step-by-step approach to modeling, texturing, and animating a cha...

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Bibliographic Details
Call Number:Libro Electrónico
Main Author: Totten, Christopher W.
Format: Electronic eBook
Language:Inglés
Published: Hoboken, N.J. : Wiley, ©2012.
Series:Serious skills.
Subjects:
Online Access:Texto completo (Requiere registro previo con correo institucional)
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by Totten, Christopher W.
Published 2012
Texto completo
Texto completo
Electronic eBook