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Game character creation with Blender and Unity /

"Creating viable game characters requires a combination of skills. This book teaches game creators how to create usable, realistic game assets using the power of an open-source 3D application and a free game engine. It presents a step-by-step approach to modeling, texturing, and animating a cha...

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Détails bibliographiques
Cote:Libro Electrónico
Auteur principal: Totten, Christopher W.
Format: Électronique eBook
Langue:Inglés
Publié: Hoboken, N.J. : Wiley, ©2012.
Collection:Serious skills.
Sujets:
Accès en ligne:Texto completo (Requiere registro previo con correo institucional)