GPU Pro2 : advanced rendering techniques /
"This book contains many chapters describing the latest developments in computer graphics rendering on the GPU. Written by game programming experts, each contribution covers advanced rendering techniques that run on the DirectX and OpenGL run-time with any shader language available. The book...
Call Number: | Libro Electrónico |
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Other Authors: | |
Format: | Electronic eBook |
Language: | Inglés |
Published: |
Natick, Mass. :
AK Peters/CRC Press,
2011.
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Subjects: | |
Online Access: | Texto completo (Requiere registro previo con correo institucional) |