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GPU Pro2 : advanced rendering techniques /

"This book contains many chapters describing the latest developments in computer graphics rendering on the GPU. Written by game programming experts, each contribution covers advanced rendering techniques that run on the DirectX and OpenGL run-time with any shader language available. The book�...

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Bibliographic Details
Call Number:Libro Electrónico
Other Authors: Engel, Wolfgang F.
Format: Electronic eBook
Language:Inglés
Published: Natick, Mass. : AK Peters/CRC Press, 2011.
Subjects:
Online Access:Texto completo (Requiere registro previo con correo institucional)