Basics of game design /
This book is for anyone wanting to become a professional game designer. Focusing on creating the game mechanics for data-driven games, it covers role-playing, real-time strategy, first-person shooter, simulation, and other games. Written by a 25-year veteran of the game industry, the guide offers de...
Call Number: | Libro Electrónico |
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Main Author: | |
Format: | Electronic eBook |
Language: | Inglés |
Published: |
Boca Raton :
A K Peters/CRC Press,
©2011.
©2011 |
Subjects: | |
Online Access: | Texto completo (Requiere registro previo con correo institucional) |