Basics of game design /
This book is for anyone wanting to become a professional game designer. Focusing on creating the game mechanics for data-driven games, it covers role-playing, real-time strategy, first-person shooter, simulation, and other games. Written by a 25-year veteran of the game industry, the guide offers de...
| Cote: | Libro Electrónico |
|---|---|
| Auteur principal: | |
| Format: | Électronique eBook |
| Langue: | Inglés |
| Publié: |
Boca Raton :
A K Peters/CRC Press,
©2011.
©2011 |
| Sujets: | |
| Accès en ligne: | Texto completo (Requiere registro previo con correo institucional) |


