Mobile 3D graphics with OpenGL ES and M3G /
Graphics and game developers must learn to program for mobility. This book will teach you how. ""This book - written by some of the key technical experts ... provides a comprehensive but practical and easily understood introduction for any software engineer seeking to delight the consumer...
| Clasificación: | Libro Electrónico |
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| Otros Autores: | |
| Formato: | Electrónico eBook |
| Idioma: | Inglés |
| Publicado: |
Amsterdam ; Burlington, MA :
Elsevier/Morgan Kaufmann Publishers,
©2008.
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| Colección: | Morgan Kaufmann series in computer graphics.
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| Temas: | |
| Acceso en línea: | Texto completo (Requiere registro previo con correo institucional) |
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