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Mobile 3D graphics with OpenGL ES and M3G /

Graphics and game developers must learn to program for mobility. This book will teach you how. ""This book - written by some of the key technical experts ... provides a comprehensive but practical and easily understood introduction for any software engineer seeking to delight the consumer...

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Détails bibliographiques
Cote:Libro Electrónico
Autres auteurs: Pulli, Kari
Format: Électronique eBook
Langue:Inglés
Publié: Amsterdam ; Burlington, MA : Elsevier/Morgan Kaufmann Publishers, ©2008.
Collection:Morgan Kaufmann series in computer graphics.
Sujets:
Accès en ligne:Texto completo (Requiere registro previo con correo institucional)