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Mobile 3D graphics with OpenGL ES and M3G /

Graphics and game developers must learn to program for mobility. This book will teach you how. ""This book - written by some of the key technical experts ... provides a comprehensive but practical and easily understood introduction for any software engineer seeking to delight the consumer...

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Bibliographic Details
Call Number:Libro Electrónico
Other Authors: Pulli, Kari
Format: Electronic eBook
Language:Inglés
Published: Amsterdam ; Burlington, MA : Elsevier/Morgan Kaufmann Publishers, ©2008.
Series:Morgan Kaufmann series in computer graphics.
Subjects:
Online Access:Texto completo (Requiere registro previo con correo institucional)