AI for game developers /
Written for the novice AI programmer, this text introduces the reader to techniques such as finite state machines, fuzzy logic, neural networks and many others in an easy-to-understand language, supported with code samples throughout the text.
Call Number: | Libro Electrónico |
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Main Author: | |
Other Authors: | |
Format: | Electronic eBook |
Language: | Inglés |
Published: |
Sebastopol CA :
O'Reilly,
©2004.
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Edition: | 1st ed. |
Series: | Safari electronic books.
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Subjects: | |
Online Access: | Texto completo (Requiere registro previo con correo institucional) |