AI for game developers /
Written for the novice AI programmer, this text introduces the reader to techniques such as finite state machines, fuzzy logic, neural networks and many others in an easy-to-understand language, supported with code samples throughout the text.
| Call Number: | Libro Electrónico |
|---|---|
| Main Author: | |
| Other Authors: | |
| Format: | Electronic eBook |
| Language: | Inglés |
| Published: |
Sebastopol CA :
O'Reilly,
©2004.
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| Edition: | 1st ed. |
| Series: | Safari electronic books.
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| Subjects: | |
| Online Access: | Texto completo (Requiere registro previo con correo institucional) |


