Killer game programming in Java /
Assuming a solid grounding in Java, this guide introduces the Java imaging and sound classes available in J2SE 1.4 and J2SE 5.0 for 2D games, and explains how to program 3D games using Java 3D, Java's scene graph API. Davison (computer engineering, Prince of Songkla University, Thailand) covers...
Cote: | Libro Electrónico |
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Auteur principal: | |
Format: | Électronique eBook |
Langue: | Inglés |
Publié: |
Sebastopol, CA :
O'Reilly Media,
2005.
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Édition: | 1st ed. |
Sujets: | |
Accès en ligne: | Texto completo (Requiere registro previo con correo institucional) |