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3D game engine architecture : engineering real-time applications with Wild Magic /

Dave Eberly's 3D Game Engine Design was the first professional guide to the essential concepts and algorithms of real-time 3D engines and quickly became a classic of game development. Dave's new book 3D Game Engine Architecture continues the tradition with a comprehensive look at the softw...

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Detalles Bibliográficos
Clasificación:Libro Electrónico
Autor principal: Eberly, David H.
Formato: Electrónico eBook
Idioma:Inglés
Publicado: Amsterdam ; Boston : Morgan Kaufman Publishers, ©2005.
Colección:Morgan Kaufmann series in interactive 3D technology.
Temas:
Acceso en línea:Texto completo (Requiere registro previo con correo institucional)

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