The computer-animated film : industry, style and genre /
Covering thirty years of computer-animated film history, and analysing over 200 different examples, The Computer-Animated Film: Industry, Style and Genre persuasively argues that this body of work constitutes a unique genre of mainstream cinema
Call Number: | Libro Electrónico |
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Main Author: | |
Format: | Electronic eBook |
Language: | Inglés |
Published: |
Edinburgh :
Edinburgh University Press,
[2018]
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Subjects: | |
Online Access: | Texto completo |
Table of Contents:
- Intro; The Computer-Animated Film; Copyright; Contents; Figures; Acknowledgements; Introduction; 1. Falling with Style? The Computer-Animated Film and Genre; 2. Towards a Journey Narrative Syntax; 3. Notes on a Luxo World; 4. Computer-Animated Films and Anthropomorphic Subjectivity; 5. Object Transformation and the Spectacle of Scrap; 6. Pixar, Performance and Puppets; 7. Monsters, Synch: A Taxonomy of the Star Voice; 8. From Wile E. to Wall-E: Computer-Animated Film Comedy; 9. DreamWorks Animation, Metalepsis and Diegetic Deconstruction; 10. The Mannerist Game; Conclusion: Satisfying a Spirit of AdventureBibliography; Index.