Introduction to Computer Graphics Using Java 2D and 3D /
A basic understanding of the key techniques in computer graphics can open the door to this exciting field and its many applications. This easy-to-follow textbook/reference introduces the fundamental concepts of computer graphics, integrating both technical background and theory with practical exampl...
Cote: | Libro Electrónico |
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Auteur principal: | |
Collectivité auteur: | |
Format: | Électronique eBook |
Langue: | Inglés |
Publié: |
London :
Springer London : Imprint: Springer,
2012.
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Édition: | 2nd ed. 2012. |
Collection: | Undergraduate Topics in Computer Science,
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Sujets: | |
Accès en ligne: | Texto Completo |
Table des matières:
- Introduction
- Basic Principles of Two-Dimensional Graphics
- Drawing Lines and Curves
- Areas, Text and Colours
- Basic Principles of Three-Dimensional Graphics
- Modelling Three-Dimensional Objects
- Visible Surface Determination
- Illumination and Shading
- Special Effects and Virtual Reality
- Useful Links
- Example Programs
- References to Java 2D Classes and Methods
- References to Java 3D Classes and Methods.