Serious Games and Edutainment Applications
The recent re-emergence of serious games as a branch of video games and as a promising frontier of education has introduced the concept of games designed for a serious purpose other than pure entertainment. To date the major applications of serious games include education and training, engineering,...
Cote: | Libro Electrónico |
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Collectivité auteur: | |
Autres auteurs: | , , |
Format: | Électronique eBook |
Langue: | Inglés |
Publié: |
London :
Springer London : Imprint: Springer,
2011.
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Édition: | 1st ed. 2011. |
Sujets: | |
Accès en ligne: | Texto Completo |