Physically based rendering : from theory to implementation /
"Computer graphics, and rendering in particular, is full of beautiful theory. The theory covers physical concepts, such as light fields and the interaction of light with different materials, and mathematical concepts, such as integral equations and Monte Carlo integration. The great thing about...
Clasificación: | Libro Electrónico |
---|---|
Autor principal: | |
Otros Autores: | |
Formato: | Electrónico eBook |
Idioma: | Inglés |
Publicado: |
Amsterdam ; Boston :
Elsevier/Morgan Kaufmann,
�2004.
|
Colección: | Morgan Kaufmann series in interactive 3D technology.
|
Temas: | |
Acceso en línea: | Texto completo |