Cargando…

Building multiplayer games in Unity : using mirror networking /

Take a deep dive into creating large-scale, multiplayer games with Unity 3D, using Mirror Networking and a variety of powerful transports. You will learn the fundamentals of RPC/Command multiplayer architecture and dig deeper into networking and data persistence to achieve scalable, highly performan...

Descripción completa

Detalles Bibliográficos
Clasificación:Libro Electrónico
Autor principal: Engelbrecht, Dylan (Autor)
Formato: Electrónico eBook
Idioma:Inglés
Publicado: [California] : Apress, [2022]
Temas:
Acceso en línea:Texto completo (Requiere registro previo con correo institucional)