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Introduction to video game engine development : learn to design, implement, and use a cross-platform 2D game engine /

Start your video game development journey by learning how to build a 2D game engine from scratch. Using Java (with NetBeans as your IDE and using Java graphics framework) or by following along in C# (with Visual Studio as your IDE and using the MonoGame framework), you'll cover the design and i...

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Detalles Bibliográficos
Clasificación:Libro Electrónico
Autor principal: Brusca, Victor G. (Autor)
Formato: Electrónico eBook
Idioma:Inglés
Publicado: [Berkeley] : Apress, [2021]
Temas:
Acceso en línea:Texto completo (Requiere registro previo con correo institucional)