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Clarity and confidence : Observability on the New York Times games team /

The mantra with Git is "commit early, commit often." With deep insight into your applications, you can deploy early and deploy often. Darren McCleary explores how the New York Times games team fearlessly pushes changes to production and monitors its impact for 400,000+ crossword subscriber...

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Detalles Bibliográficos
Autor principal: McCleary, Darren (Autor)
Autor Corporativo: Safari, an O'Reilly Media Company
Formato: Electrónico Video
Idioma:Inglés
Publicado: O'Reilly Media, Inc., 2019.
Edición:1st edition.
Temas:
Acceso en línea:Texto completo (Requiere registro previo con correo institucional)
Descripción
Sumario:The mantra with Git is "commit early, commit often." With deep insight into your applications, you can deploy early and deploy often. Darren McCleary explores how the New York Times games team fearlessly pushes changes to production and monitors its impact for 400,000+ crossword subscribers and how the team rapidly drills into issues when they occur. Topics include: How the New York Times defines observability How the New York Times has organized its infrastructure to make systems both simple and easy to monitor How to use Google Stackdriver for monitoring, logging, alerting, and distributed tracing How log metrics work and when to use them (and when not to) How to fix production issues from the bar.
Descripción Física:1 online resource (1 video file, approximately 31 min.)