Principles of game audio and sound design : sound design and audio implementation for interactive and immersive media /
"Principles of Game Audio and Sound Design is a comprehensive introduction to the art of sound for games and interactive media using Unity. This accessible guide encompasses both the conceptual challenges of the artform as well as the technical and creative aspects, such as sound design, spatia...
Clasificación: | Libro Electrónico |
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Autor principal: | |
Formato: | Electrónico eBook |
Idioma: | Inglés |
Publicado: |
New York, NY :
Routledge,
2020.
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Temas: | |
Acceso en línea: | Texto completo (Requiere registro previo con correo institucional) |
Tabla de Contenidos:
- Introduction
- The Role of Audio in Interactive and Immersive Environments
- The Game Engine Paradigm
- The Audio Engine and Spatial Audio
- Sound Design, The Art of Effectively Communicating with Sound
- Practical Sound Design
- Coding For Game Audio
- Implementing Audio: Common Scenarios
- Environmental Modeling
- Procedural Audio: Beyond Samples
- Adaptive Mixing
- Audio Data Reduction.