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Principles of game audio and sound design : sound design and audio implementation for interactive and immersive media /

"Principles of Game Audio and Sound Design is a comprehensive introduction to the art of sound for games and interactive media using Unity. This accessible guide encompasses both the conceptual challenges of the artform as well as the technical and creative aspects, such as sound design, spatia...

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Detalles Bibliográficos
Clasificación:Libro Electrónico
Autor principal: Sinclair, Jean-Luc (Autor)
Formato: Electrónico eBook
Idioma:Inglés
Publicado: New York, NY : Routledge, 2020.
Temas:
Acceso en línea:Texto completo (Requiere registro previo con correo institucional)