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OpenGL game development by example : design and code your own 2D and 3D games efficiently using OpenGL and C++ /

Design and code your own 2D and 3D games efficiently using OpenGL and C++About This Book Create 2D and 3D games completely, through a series of end-to-end game projects Learn to render high performance 2D and 3D graphics using OpenGL Implement a rudimentary game engine using step-by-step codeWho Thi...

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Detalles Bibliográficos
Clasificación:Libro Electrónico
Autores principales: Madsen, Robert (Autor), Madsen, Stephen (Autor)
Formato: Electrónico eBook
Idioma:Inglés
Publicado: Birmingham : Packt Publishing, 2016.
Colección:Community experience distilled.
Temas:
Acceso en línea:Texto completo (Requiere registro previo con correo institucional)