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OR_ocn900314894 |
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OCoLC |
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019 |
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|a 967729387
|a 984806109
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|a 9780133812596
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|a 0133812596
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|a 9780133811940
|q (print)
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|a CL0500000812
|b Safari Books Online
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|a QA76.76.C672
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|a 794.81526
|q OCoLC
|2 23/eng/20230203
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049 |
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|a UAMI
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100 |
1 |
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|a Adams, Ernest
|q (Ernest W.),
|e author.
|
245 |
1 |
0 |
|a Fundamentals of puzzle and casual game design /
|c Ernest Adams.
|
264 |
|
1 |
|a [San Francisco, California] :
|b New Riders,
|c 2014.
|
264 |
|
4 |
|c 2015
|
300 |
|
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|a 1 online resource
|
336 |
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|a text
|b txt
|2 rdacontent
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|a computer
|b c
|2 rdamedia
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|a online resource
|b cr
|2 rdacarrier
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588 |
0 |
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|a Online resource; title from pdf title page (Safari Books Online, viewed Apr. 17, 2015).
|
520 |
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|a You understand the basic concepts of game design: gameplay, user interfaces, core mechanics, character design, and storytelling. Now you want to know how to apply them to the puzzle and casual game genres. This focused guide gives you exactly what you need. It walks you through the process of designing for the puzzle and casual game genres and shows you how to use the right techniques to create fun and challenging experiences for your players.
|
590 |
|
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|a O'Reilly
|b O'Reilly Online Learning: Academic/Public Library Edition
|
650 |
|
0 |
|a Video games
|x Programming.
|
650 |
|
0 |
|a Video games
|x Design.
|
650 |
|
6 |
|a Jeux vidéo
|x Programmation.
|
650 |
|
6 |
|a Jeux vidéo
|x Conception.
|
650 |
|
7 |
|a Computer games
|x Design
|2 fast
|
650 |
|
7 |
|a Video games
|x Programming
|2 fast
|
650 |
|
7 |
|a Video games
|x Design
|2 fast
|
776 |
0 |
8 |
|i Print version:
|a Adams, Ernest.
|t Fundamentals of puzzle and casual game design.
|d [San Francisco, California] : New Riders, 2014, ©2015
|z 9780133811940
|
856 |
4 |
0 |
|u https://learning.oreilly.com/library/view/~/9780133812596/?ar
|z Texto completo (Requiere registro previo con correo institucional)
|
994 |
|
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|a 92
|b IZTAP
|