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Fundamentals of puzzle and casual game design /

You understand the basic concepts of game design: gameplay, user interfaces, core mechanics, character design, and storytelling. Now you want to know how to apply them to the puzzle and casual game genres. This focused guide gives you exactly what you need. It walks you through the process of design...

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Detalles Bibliográficos
Clasificación:Libro Electrónico
Autor principal: Adams, Ernest (Ernest W.) (Autor)
Formato: Electrónico eBook
Idioma:Inglés
Publicado: [San Francisco, California] : New Riders, 2014.
Temas:
Acceso en línea:Texto completo (Requiere registro previo con correo institucional)