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Fundamentals of game design /

Now in its third edition, the classic book on game design has been completely revised to include the latest developments in the game industry. Readers will learn all the fundamentals of concept development, gameplay design, core mechanics, user interfaces, storytelling, and balancing. They'll b...

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Detalles Bibliográficos
Clasificación:Libro Electrónico
Autor principal: Adams, Ernest (Ernest W.)
Formato: Electrónico eBook
Idioma:Inglés
Publicado: [Berkeley, California] : New Riders, ©2014.
Edición:3rd ed.
Colección:Voices that matter
Temas:
Acceso en línea:Texto completo (Requiere registro previo con correo institucional)