Game design essentials /
A guide to designing games for all platforms covers game types, components, playback systems, visual and sound elements, the game design document, marketing, and other details, and offers suggestions on how to get started in the field.
Clasificación: | Libro Electrónico |
---|---|
Autor principal: | Mitchell, Briar Lee |
Formato: | Electrónico eBook |
Idioma: | Inglés |
Publicado: |
Indianapolis, In. :
Wiley,
©2012.
|
Colección: | Serious skills.
|
Temas: | |
Acceso en línea: | Texto completo (Requiere registro previo con correo institucional) |
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