Real-world flash game development : how to follow best practices and keep your sanity /
Covering Flash for the everyday developer, Real-World Flash Game Development, Second Edition, bridges the gap for coders who may be used to C++, Java, or C♯ and want to move over to Flash.
Clasificación: | Libro Electrónico |
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Autor principal: | |
Formato: | Electrónico eBook |
Idioma: | Inglés |
Publicado: |
Burlington, MA :
Focal Press,
2011.
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Edición: | 2nd ed. |
Temas: | |
Acceso en línea: | Texto completo (Requiere registro previo con correo institucional) |
Sumario: | Covering Flash for the everyday developer, Real-World Flash Game Development, Second Edition, bridges the gap for coders who may be used to C++, Java, or C♯ and want to move over to Flash. With extensive real-world scenarios, this second edition includes all new game examples, robust physics, and collision detection, as well as mobile device coverage with Android and iOS platform development for use on phones and tablets. Stay ahead of the technology with coverage of the new features available in Flash CS5.5, Flash Player 10.1, and AIR 2.6, specifically written for game developers. From start to finish game development, Real-World Flash Game Development, Second Edition, covers all of the aspects that come into play when developing a game in Flash, including art, animation, scripting, and optimization. The website www.flashgamebook.com offers all of the source code for the examples, news on industry happenings, updates and special offers, and a discussion forum where you can ask questions and share ideas. --Book Jacket. |
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Descripción Física: | 1 online resource (418 pages) |
ISBN: | 9780240817699 0240817699 9781136136931 1136136932 9781136136948 1136136940 9781136136894 1136136894 9781138427495 1138427497 |