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Real-world Flash game development : how to follow best practices and keep your sanity /

This book covers Flash for the everyday developer. The average Flash developer doesn't have luxurious timelines, employers who understand the value of reusability, or the help of an information architect to design a usable experience. This book helps bridge the gap for these coders who may be u...

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Detalles Bibliográficos
Clasificación:Libro Electrónico
Autor principal: Griffith, Christopher, 1979-
Formato: Electrónico eBook
Idioma:Inglés
Publicado: Burlington, MA : Focal Press, ©2010.
Temas:
Acceso en línea:Texto completo (Requiere registro previo con correo institucional)