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Gaming sexism : gender and identity in the era of casual video games /

"In 2012, video gaming culture saw an interesting, paradoxical divergence. On one hand, game journalists and trade organizations testified that gaming had significantly diversified from its masculine roots, with women comprising nearly half of all gamers. On the other hand, gaming spaces witnes...

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Detalles Bibliográficos
Clasificación:Libro Electrónico
Autor principal: Cote, Amanda C. (Autor)
Formato: Electrónico eBook
Idioma:Inglés
Publicado: New York : New York University Press, [2020]
Temas:
Acceso en línea:Texto completo