Player and Avatar.
"The author explores concepts central to the design and enjoyment of video games, including affect, immersion, liveness, presence, agency, narrative, ideology and the player's virtual surrogate--the avatar. Gamer and avatar are analyzed as a cybernetic coupling whose dynamics suggest a ful...
Clasificación: | Libro Electrónico |
---|---|
Autor principal: | |
Formato: | Electrónico eBook |
Idioma: | Inglés |
Publicado: |
Jefferson, UNITED STATES :
McFarland & Company, Inc., Publishers,
2017.
|
Colección: | Studies in gaming
|
Temas: | |
Acceso en línea: | Texto completo |