Learning game AI programming with Lua : leverage the power of Lua programming to create game AI that focuses on motion, animation, and tactics /
If you are a game developer or a general programmer who wishes to focus on programming systems and techniques to build your game AI without creating low-level interfaces in a game engine, then this book is for you. Knowledge of C++ will come in handy to debug the entirety of the AI sandbox and expan...
Call Number: | Libro Electrónico |
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Main Author: | |
Format: | Electronic eBook |
Language: | Inglés |
Published: |
Birmingham, UK :
Packt Publishing,
[2014]
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Series: | Community experience distilled.
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Subjects: | |
Online Access: | Texto completo |