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Learning game AI programming with Lua : leverage the power of Lua programming to create game AI that focuses on motion, animation, and tactics /

If you are a game developer or a general programmer who wishes to focus on programming systems and techniques to build your game AI without creating low-level interfaces in a game engine, then this book is for you. Knowledge of C++ will come in handy to debug the entirety of the AI sandbox and expan...

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Bibliographic Details
Call Number:Libro Electrónico
Main Author: Young, David (Author)
Format: Electronic eBook
Language:Inglés
Published: Birmingham, UK : Packt Publishing, [2014]
Series:Community experience distilled.
Subjects:
Online Access:Texto completo