The out-of-home immersive entertainment frontier : expanding interactive boundaries in leisure facilities /
Digital Out of Home Entertainment is transforming the customer experience in shops, cinemas, museums; almost any environment where consumers are congregating. This book provides a 'state of play' exploration of the successes, the emerging new applications and the strategies that inform the...
Clasificación: | Libro Electrónico |
---|---|
Autores principales: | , |
Formato: | Electrónico eBook |
Idioma: | Inglés |
Publicado: |
Farnham :
Ashgate Publishing Ltd,
2014.
©2014 |
Temas: | |
Acceso en línea: | Texto completo |
MARC
LEADER | 00000cam a2200000 a 4500 | ||
---|---|---|---|
001 | EBSCO_ocn879026150 | ||
003 | OCoLC | ||
005 | 20231017213018.0 | ||
006 | m o d | ||
007 | cr cnu---unuuu | ||
008 | 140501s2014 enk ob 001 0 eng d | ||
040 | |a MHW |b eng |e pn |c MHW |d EBLCP |d N$T |d E7B |d DEBSZ |d OCLCO |d OCLCQ |d OCLCO |d OCLCF |d OCLCO |d OCLCQ |d OCLCO |d AZK |d AGLDB |d MERUC |d MOR |d CCO |d LOA |d PIFAG |d FVL |d ZCU |d UAB |d OCLCQ |d STF |d K6U |d U3W |d YDX |d YDXCP |d IDEBK |d CDX |d VNS |d OCLCQ |d VTS |d CEF |d ICG |d OCLCQ |d TKN |d DKC |d OCLCQ |d AJS |d OCLCO |d ELBRO |d OCLCO |d OCLCQ |d SFB |d OCLCQ |d OCLCO | ||
019 | |a 879582287 |a 961571831 |a 962665689 |a 995303470 |a 999637334 |a 1001998957 |a 1003910489 |a 1005592908 | ||
020 | |a 9781472426963 |q (electronic bk.) | ||
020 | |a 1472426967 |q (electronic bk.) | ||
020 | |a 9781472426970 | ||
020 | |a 1472426975 | ||
020 | |a 1351884603 | ||
020 | |a 9781351884600 | ||
020 | |z 9781472426956 | ||
020 | |z 1472426959 | ||
020 | |z 1138440523 | ||
020 | |z 1306907896 | ||
020 | |z 1351884581 | ||
020 | |z 135188459X | ||
024 | 8 | |a 40023904545 | |
029 | 1 | |a AU@ |b 000054658808 | |
029 | 1 | |a DEBBG |b BV043161664 | |
029 | 1 | |a DEBBG |b BV044068105 | |
029 | 1 | |a DEBSZ |b 405721056 | |
029 | 1 | |a DEBSZ |b 429943571 | |
029 | 1 | |a DEBSZ |b 431681759 | |
029 | 1 | |a DEBSZ |b 472822861 | |
029 | 1 | |a NLGGC |b 375353704 | |
035 | |a (OCoLC)879026150 |z (OCoLC)879582287 |z (OCoLC)961571831 |z (OCoLC)962665689 |z (OCoLC)995303470 |z (OCoLC)999637334 |z (OCoLC)1001998957 |z (OCoLC)1003910489 |z (OCoLC)1005592908 | ||
037 | |a 997328 |b MIL | ||
050 | 4 | |a GV182.15 .W55 2014 | |
072 | 7 | |a BUS |x 070060 |2 bisacsh | |
072 | 7 | |a TEC |x 041000 |2 bisacsh | |
082 | 0 | 4 | |a 384 |2 22 |
049 | |a UAMI | ||
100 | 1 | |a Williams, Kevin, |d 1967- |e author. | |
245 | 1 | 4 | |a The out-of-home immersive entertainment frontier : |b expanding interactive boundaries in leisure facilities / |c Kevin Williams and Michael Mascioni. |
260 | |a Farnham : |b Ashgate Publishing Ltd, |c 2014. | ||
264 | 4 | |c ©2014 | |
300 | |a 1 online resource (217 pages) | ||
336 | |a text |b txt |2 rdacontent | ||
337 | |a computer |b c |2 rdamedia | ||
338 | |a online resource |b cr |2 rdacarrier | ||
588 | 0 | |a Print version record. | |
520 | |a Digital Out of Home Entertainment is transforming the customer experience in shops, cinemas, museums; almost any environment where consumers are congregating. This book provides a 'state of play' exploration of the successes, the emerging new applications and the strategies that inform them--and is an essential guide for entertainment executives as well as those involved in retailing, the hotel industry, mobile communications, museums and heritage. | ||
504 | |a Includes bibliographical references and index. | ||
505 | 0 | |a The structure of play -- Collapse and reemergence -- Defining the sector -- The drive for immersion -- Social and cooperative -- The convergence -- Future trends -- Conclusion. | |
590 | |a eBooks on EBSCOhost |b EBSCO eBook Subscription Academic Collection - Worldwide | ||
650 | 0 | |a Leisure |x Economic aspects. | |
650 | 0 | |a Leisure industry. | |
650 | 0 | |a Popular culture |x Economic aspects. | |
650 | 6 | |a Loisir |x Aspect économique. | |
650 | 6 | |a Loisirs |x Industrie. | |
650 | 6 | |a Culture populaire |x Aspect économique. | |
650 | 7 | |a BUSINESS & ECONOMICS |x Industries |x Media & Communications. |2 bisacsh | |
650 | 7 | |a TECHNOLOGY & ENGINEERING |x Telecommunications. |2 bisacsh | |
650 | 7 | |a Leisure |x Economic aspects |2 fast | |
650 | 7 | |a Leisure industry |2 fast | |
650 | 7 | |a Popular culture |x Economic aspects |2 fast | |
700 | 1 | |a Mascioni, Michael, |e author. | |
776 | 0 | 8 | |i Print version: |a Williams, Kevin. |t Out-of-Home Immersive Entertainment Frontier. |d Farnham : Ashgate Publishing Ltd, 2014 |z 9781472426963 |
856 | 4 | 0 | |u https://ebsco.uam.elogim.com/login.aspx?direct=true&scope=site&db=nlebk&AN=710348 |z Texto completo |
938 | |a Coutts Information Services |b COUT |n 28587380 | ||
938 | |a EBL - Ebook Library |b EBLB |n EBL1683178 | ||
938 | |a ebrary |b EBRY |n ebr10865602 | ||
938 | |a EBSCOhost |b EBSC |n 710348 | ||
938 | |a eLibro |b ELBO |n ELB154098 | ||
938 | |a ProQuest MyiLibrary Digital eBook Collection |b IDEB |n cis37729499 | ||
938 | |a YBP Library Services |b YANK |n 11791104 | ||
994 | |a 92 |b IZTAP |