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Learning physics modeling with PhysX : master the PhysX 3 physics engine and learn how to program your very own physics simulation /

Written as a practical, step-by-step tutorial, this book is full of engaging examples to help you learn in a practical context. This book is for game developers or anyone who wants to learn how to fully utilize the PhysX Physics Engine quickly and efficiently. You don?t have to be a die-hard program...

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Detalles Bibliográficos
Clasificación:Libro Electrónico
Autor principal: Kumar, Krishna (Autor)
Formato: Electrónico eBook
Idioma:Inglés
Publicado: Birmingham : Packt, 2013.
Colección:Community experience distilled.
Temas:
Acceso en línea:Texto completo