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Persuasive games : the expressive power of videogames /

An exploration of the way videogames mount arguments and make expressive statements about the world that analyzes their unique persuasive power in terms of their computational properties. Videogames are an expressive medium, and a persuasive medium; they represent how real and imagined systems work,...

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Detalles Bibliográficos
Clasificación:Libro Electrónico
Autor principal: Bogost, Ian
Formato: Electrónico eBook
Idioma:Inglés
Publicado: Cambridge, Mass. : MIT Press, ©2007.
Temas:
Acceso en línea:Texto completo