Loading…

Real-time shader programming : covering DirectX 9.0 /

Now that PC users have entered the realm of programmable hardware, graphics programmers can create 3D images and animations comparable to those produced by RenderMan's procedural programs-but in real time. Here is a book that will bring this cutting-edge technology to your computer. Beginning w...

Full description

Bibliographic Details
Call Number:Libro Electrónico
Main Author: Fosner, Ron
Format: Electronic eBook
Language:Inglés
Published: San Francisco : Morgan Kaufmann Publishers, ©2003.
Series:Morgan Kaufmann series in computer graphics and geometric modeling.
Subjects:
Online Access:Texto completo
Texto completo